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 Overworld shrines

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5 posters

Is this a good idea?
Yes
Overworld shrines I_vote_lcap100%Overworld shrines I_vote_rcap
 100% [ 5 ]
No
Overworld shrines I_vote_lcap0%Overworld shrines I_vote_rcap
 0% [ 0 ]
Total Votes : 5
 

AuthorMessage
Varrgie
Archmagus
Varrgie


Posts : 136
Join date : 2012-06-22
Age : 24
Location : In Tall Men's Land.

Overworld shrines Empty
PostSubject: Overworld shrines   Overworld shrines I_icon_minitimeThu Aug 30, 2012 10:15 am

I had an idea for spreading lore.In taigas, forests, tundras and caves, shrines would appear. Shrines contain books of lore, enchanted items and other valuables. These shrines would be guarded by spirits called Wraiths, who fight with special spectral swords called Baneblades. Wraiths drop ectoplasm, which can be used to craft Baneblades. Wraiths deal 2 hearts of damage. They look like a black mist in the shape of a man and give off black smoke. Their eyes are coloured icy blue. They have the unique ability to walk through walls, and will often ambush the player, rising from the ground behind them.

Feel free to share your thoughts on this!
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vaxivop
The Ancients
vaxivop


Posts : 61
Join date : 2012-08-18
Age : 27
Location : Denmark

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PostSubject: Re: Overworld shrines   Overworld shrines I_icon_minitimeThu Aug 30, 2012 11:58 am

Awesome idea Very Happy
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Miner
Fortune Teller
Miner


Posts : 259
Join date : 2012-07-01

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PostSubject: Re: Overworld shrines   Overworld shrines I_icon_minitimeThu Aug 30, 2012 1:44 pm

Plain Awsome!
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PenitusVox
The Ancients
PenitusVox


Posts : 233
Join date : 2012-06-22
Age : 33
Location : The End

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PostSubject: Re: Overworld shrines   Overworld shrines I_icon_minitimeThu Aug 30, 2012 5:02 pm

Only problem is that mobs get all buggy when in no clip mode. They lose their pathfinding, things like that. That's why I took it out of my ghost suggestion.
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Varrgie
Archmagus
Varrgie


Posts : 136
Join date : 2012-06-22
Age : 24
Location : In Tall Men's Land.

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PostSubject: Re: Overworld shrines   Overworld shrines I_icon_minitimeThu Aug 30, 2012 5:55 pm

PenitusVox wrote:
Only problem is that mobs get all buggy when in no clip mode. They lose their pathfinding, things like that. That's why I took it out of my ghost suggestion.

Damnit, really?
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PenitusVox
The Ancients
PenitusVox


Posts : 233
Join date : 2012-06-22
Age : 33
Location : The End

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PostSubject: Re: Overworld shrines   Overworld shrines I_icon_minitimeThu Aug 30, 2012 7:48 pm

Varrgie wrote:
PenitusVox wrote:
Only problem is that mobs get all buggy when in no clip mode. They lose their pathfinding, things like that. That's why I took it out of my ghost suggestion.

Damnit, really?
Yeah. Though, it may be possible to have one command. Spawn them in the ground and make them float up for two blocks or something. Dunno.
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Luancat
The Ancients



Posts : 67
Join date : 2012-07-05
Age : 25
Location : Right behind you!

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PostSubject: Re: Overworld shrines   Overworld shrines I_icon_minitimeSun Sep 02, 2012 7:28 pm

Awesome!Just awesome!they can have enchentment runes too!

Here the baneblade:

Overworld shrines 28vydlk
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Miner
Fortune Teller
Miner


Posts : 259
Join date : 2012-07-01

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PostSubject: Re: Overworld shrines   Overworld shrines I_icon_minitimeMon Sep 03, 2012 6:13 pm

Luancat wrote:

Here the baneblade:

Overworld shrines 28vydlk
I always Thoght Ecto plasm was green, Maby add a reflection of green to it?
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Luancat
The Ancients



Posts : 67
Join date : 2012-07-05
Age : 25
Location : Right behind you!

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PostSubject: Re: Overworld shrines   Overworld shrines I_icon_minitimeMon Sep 03, 2012 8:53 pm

Greeny version = Overworld shrines Th_09c07b4a

Ectoblue version =
Overworld shrines Th_f3bcd693
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Miner
Fortune Teller
Miner


Posts : 259
Join date : 2012-07-01

Overworld shrines Empty
PostSubject: Re: Overworld shrines   Overworld shrines I_icon_minitimeMon Sep 03, 2012 8:59 pm

Luancat wrote:
Greeny version = Overworld shrines Th_09c07b4a

Ectoblue version =
Overworld shrines Th_f3bcd693
Thats better
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Varrgie
Archmagus
Varrgie


Posts : 136
Join date : 2012-06-22
Age : 24
Location : In Tall Men's Land.

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PostSubject: Re: Overworld shrines   Overworld shrines I_icon_minitimeThu Sep 13, 2012 1:06 am

I prefer the greeny one XD
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PenitusVox
The Ancients
PenitusVox


Posts : 233
Join date : 2012-06-22
Age : 33
Location : The End

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PostSubject: Re: Overworld shrines   Overworld shrines I_icon_minitimeThu Sep 13, 2012 5:44 pm

Varrgie wrote:
I prefer the greeny one XD
I agree. Looks like its made of thorns.
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Luancat
The Ancients



Posts : 67
Join date : 2012-07-05
Age : 25
Location : Right behind you!

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PostSubject: Re: Overworld shrines   Overworld shrines I_icon_minitimeThu Sep 13, 2012 10:14 pm

if anyone contruct "project" of the shrine in minecraft and send me the map i can turn it in schematic and add it too the mod!CUZ DIZ IZ EPIC!
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Varrgie
Archmagus
Varrgie


Posts : 136
Join date : 2012-06-22
Age : 24
Location : In Tall Men's Land.

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PostSubject: Re: Overworld shrines   Overworld shrines I_icon_minitimeSat Sep 15, 2012 2:34 am

I'll begin work on several Structure-things very soon. Why? CUZ IM EPIC THATZ WHY.
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PostSubject: Re: Overworld shrines   Overworld shrines I_icon_minitime

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